Claim a new definition of pixel horror. The open world of House lets you construct an individual plot out of available opportunities. At first, all you can do is to see your family die, but soon you’ll foresee possible hazards and ways out. As the story moves on, more and more accidents happen in your cursed mansion.
Used to the weird logic of modern puzzles, you will be surprised by realistic gameplay. For instance, you can “accidentally” smash the cat with a heavy bowling ball. But despite straightforward interactions, developers still hide some tricks under their sleeves.